Bingo I just prooved the Clux with Shawns Mod is "Bit Perfect".

I wanted to some how send a "bitstream" through it. If I could get a bitstream through the mod and get the Meridian to decode it I know everything is dead on. But when the PS3 sees a DD or DTS BitStream it either decodes it into PCM or tags it as bitstream and the Clux reroutes it to the TosLink (if set to bitstream) or ingnores it if set to LPCM.

So then I had an idea. The same way to verify a your ripping and squeezebox is bitperfect. Use a DTS CD.

First I verified the PS3 could play DTS out it's TosLink output. So I switched to TosLink and set Toslink output to 2 Channel PCM 44.1 and 48Khz and selected that source on the G68. And the DTS Played perfectly.

Then I tested through the modified Clux.

So I set the PS3 to pass only 2 Channel PCM at 44.1Khz or 48Khz over HDMI.

I setup a phantom device on the G68 on the "Fake G98 (Clux/PS3)" and connected that phantom to just D1. Then I selected that new Phantom Source on the G68.

Bingo it played !!!

Initially I had the PS3 to include 88.1Khz and 96Khz PCM so when it saw that I think the PS3 tried to upsample the 44.1 DTS Bitstream and I got Digital Hash.


- Fiddler (IMHO)

If you think listening to music is fun, try learning an instrument.
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